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Dndbeyond homebrew spells
Dndbeyond homebrew spells







  1. Dndbeyond homebrew spells full#
  2. Dndbeyond homebrew spells free#

Most content received at least some minor tweaks, but some received significant boosts or reductions in power, such as the storm spear spell, which had its damage increased, or the cold snap spell, which had the potency of its debuff reduced. For minor examples, the Woods Warden has been renamed to the Verdant Warden, and the corona spell has been renamed to holy glare.

dndbeyond homebrew spells

Some of the material that’s been previewed from the compendium has received changes since it was previewed. Some new material was still produced during this time, while other older material was refined in unexpected ways, making it into a public release when it was originally planned to remain private. For example, a warlock subclass that was planned from the beginning for this compendium was made obsolete and extraneous by the release of the Fathomless official warlock subclass. Despite all that, the compendium is still releasing at a larger size than we initially planned, and that’s even with a handful of older material not quite making the cut.

Dndbeyond homebrew spells free#

This project is entirely free and I still have to work professionally to survive, which has become more taxing in the conditions of quarantine, among a number of other personal things that came up and complicated the time.

Dndbeyond homebrew spells full#

Of course, 2020 has been full of surprises for most of the world, and that slowed things down considerably as well.

dndbeyond homebrew spells

We said at the beginning that any estimates could be very wrong since this has been the first compendium and we didn’t know how long it would take. If you’ve been following D&D Unleashed for very long, you may have noticed already that this compendium took much longer to edit, revise, and complete than we initially planned. If you’ve been looking for dozens of new elementals and hordes of other monsters dealing and resisting a variety of damage types, you’ve not only found it - you’ve also got tools to customize your monsters for more resistance or weakness to various damage types and environmental effects to help tailor your game to your players! And if you just wanted to flesh out the underused damage types or elemental themes in your spellcasting lists, we have over a hundred new spells from cantrips to 9th-level spells to fill those empty areas! To view all of your created content, visit the My Homebrew Creations page at /homebrew/creations.After an arduous process of refinement, our first compendium is finally ready for public consumption! You can finally make full use of the spellcasting specializations, the expansions to damage types through new spells, and of course the subclasses, races, monsters, and so much more that has yet to be previewed! If you’ve been waiting to be able to build your ideal plant mage, geomancer, or aerialist rogue, your wait is over. Using this method, you can see how we actually parsed the data for those elements. Over time, we will listen to feedback and see if there are ways to improve the experience, but at its core, it's not intended for beginning players and will take a few times for a veteran to feel like a master.Ī great place to start figuring out how the various modifiers work is to create a spell, magic item, or monster from a template of existing content. The process for supplying the advanced information for spells, magic items, and monsters is, well, advanced. This will allow the magic item to be included in automated calculations (such as adding a +3 magic bonus to plate armor - the resulting bonus to AC from the armor would be 21). However, to take advantage of the more advanced features on DDB, you can provide additional information and add various modifiers.

dndbeyond homebrew spells

The basic information for these three content types is all that is required to display a magic item for your character to equip. You can navigate to the creation forms from the Spells, Items, and Monsters buttons in the main nav, from the profile menu, or by visiting /homebrew/creations/create-,. For launch, you will be able to create spells, magic items, and monsters.









Dndbeyond homebrew spells